Fading¶
FadeOut¶
-
class
manimlib.animation.fading.
FadeOut
(mobject, target_mobject=None, **kwargs)¶
FadeOutExample¶
class FadeOutExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
self.add(mobjects)
self.wait(0.3)
self.play(
*[FadeOut(mob) for mob in mobjects]
)
self.wait()
FadeIn¶
-
class
manimlib.animation.fading.
FadeIn
(mobject, target_mobject=None, **kwargs)¶
FadeInExample¶
class FadeInExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
self.play(
*[FadeIn(mob) for mob in mobjects]
)
self.wait()
FadeInFrom¶
-
class
manimlib.animation.fading.
FadeInFrom
(mobject, direction=None, **kwargs)¶
FadeInFromExample¶
class FadeInFromExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
directions=[UP,LEFT,DOWN,RIGHT]
for direction in directions:
self.play(
*[FadeInFrom(mob,direction) for mob in mobjects]
)
self.wait()
FadeInFromDown¶
-
class
manimlib.animation.fading.
FadeInFromDown
(mobject, direction=None, **kwargs)¶ 与FadeInFrom相同,只是有一个与默认值相同的名称
FadeInFromDownExample¶
class FadeInFromDownExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
self.play(
*[FadeInFromDown(mob) for mob in mobjects]
)
self.wait()
FadeOutAndShift¶
-
class
manimlib.animation.fading.
FadeOutAndShift
(mobject, direction=None, **kwargs)¶
FadeOutAndShiftExample¶
class FadeOutAndShiftExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
directions=[UP,LEFT,DOWN,RIGHT]
self.add(mobjects)
self.wait(0.3)
for direction in directions:
self.play(
*[FadeOutAndShift(mob,direction) for mob in mobjects]
)
self.wait()
FadeOutAndShiftDown¶
-
class
manimlib.animation.fading.
FadeOutAndShiftDown
(mobject, direction=None, **kwargs)¶ 与FadeOutAndShift相同,只是有一个与默认值相同的名称
FadeOutAndShiftDownExample¶
class FadeOutAndShiftDownExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
self.play(
*[FadeOutAndShiftDown(mob) for mob in mobjects]
)
self.wait()
FadeInFromPoint¶
-
class
manimlib.animation.fading.
FadeInFromPoint
(mobject, point, **kwargs)¶
FadeInFromPointExample¶
class FadeInFromPointExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
self.wait()
self.play(
*[FadeInFromPoint(mob, UP*3) for mob in mobjects]
)
self.wait()
FadeInFromLarge¶
-
class
manimlib.animation.fading.
FadeInFromLarge
(mobject, scale_factor=2, **kwargs)¶
FadeInFromLargeExample¶
class FadeInFromLargeExample(Scene):
def construct(self):
mobjects = VGroup(
Circle(),
Circle(fill_opacity=1),
TextMobject("Text").scale(2)
)
mobjects.scale(1.5)
mobjects.arrange_submobjects(RIGHT,buff=2)
scale_factors=[0.3,0.8,1,1.3,1.8]
for scale_factor in scale_factors:
t_scale_factor = TextMobject(f"\\tt scale\\_factor = {scale_factor}")
t_scale_factor.to_edge(UP)
self.add(t_scale_factor)
self.play(
*[FadeInFromLarge(mob,scale_factor) for mob in mobjects]
)
self.remove(t_scale_factor)
self.wait(0.3)