常量部分constants¶
编辑manimlib/constants.py相关定义即可。
manimlib
文件夹中的 constants.py
定义了在运行manim时需要的常量。
一些常量在这里没有说明,因为他们只在manim内部使用
配置目录¶
- MEDIA_DIR
文件夹
VIDEO_DIR
和TEX_DIR
创建的位置(如果他们没有被选项更改的话)- VIDEO_DIR
存放manim渲染结果视频的文件夹,当一个场景渲染结束,它会存放在
VIDEO_DIR/<module_name>/<scene_name>/<quality>/<scene_name>.mp4
. 默认根据MEDIA_DIR
创建- TEX_DIR
使用LaTeX创建的文件(tex/svg/log/xdv/aux),会作为缓存,来防止多次重写LaTeX
- TEXT_DIR
使用
Text
类时,通过cairo创建的文字的svg,会作为缓存
这些文件夹如果不存在会被创建
当你第一次运行一个动画时,你会看到下面的信息:
Media will be stored in media/. You can change this behavior by writing a different directory to media_dir.txt.
这是因为动画文件会被保存到 media
文件夹中,在manim文件夹中,你会自动生成一个文件夹和两个文件:
.
├── manim/imports.py
├── manim.py
├── stage_scenes.py
├── media # <- New directory
├── media_dir.txt # <- New file
└── manimlib
└── media_dir.txt # <- New file
更改目录的方法很多,可以新建文件media_dir.txt在这里设置视频保存路径,可以是绝对路径:C:\manim\media。
也可以在 constants.py
文件中配置。
在manimlib/constants.py
中定义了一些常用的常量,如下
定义的渲染画质¶
PRODUCTION_QUALITY_CAMERA_CONFIG = { # -w的画质
"pixel_height": 1440,
"pixel_width": 2560,
"frame_rate": 60,
}
HIGH_QUALITY_CAMERA_CONFIG = { # --high_quality的画质
"pixel_height": 1080,
"pixel_width": 1920,
"frame_rate": 60,
}
MEDIUM_QUALITY_CAMERA_CONFIG = { # -m的画质
"pixel_height": 720,
"pixel_width": 1280,
"frame_rate": 30,
}
LOW_QUALITY_CAMERA_CONFIG = { # -l的画质
"pixel_height": 480,
"pixel_width": 854,
"frame_rate": 15,
}
# 默认画质
DEFAULT_PIXEL_HEIGHT = PRODUCTION_QUALITY_CAMERA_CONFIG["pixel_height"]
DEFAULT_PIXEL_WIDTH = PRODUCTION_QUALITY_CAMERA_CONFIG["pixel_width"]
DEFAULT_FRAME_RATE = 60
点密度,线宽度¶
DEFAULT_POINT_DENSITY_2D = 25
DEFAULT_POINT_DENSITY_1D = 250
DEFAULT_STROKE_WIDTH = 4
画面上坐标的宽高¶
FRAME_HEIGHT = 8.0 # 画面高默认8个单位
FRAME_WIDTH = FRAME_HEIGHT * DEFAULT_PIXEL_WIDTH / DEFAULT_PIXEL_HEIGHT
FRAME_Y_RADIUS = FRAME_HEIGHT / 2
FRAME_X_RADIUS = FRAME_WIDTH / 2
buff¶
SMALL_BUFF = 0.1
MED_SMALL_BUFF = 0.25
MED_LARGE_BUFF = 0.5
LARGE_BUFF = 1
DEFAULT_MOBJECT_TO_EDGE_BUFFER = MED_LARGE_BUFF # 物体和边的距离
DEFAULT_MOBJECT_TO_MOBJECT_BUFFER = MED_SMALL_BUFF # 物体之间的距离
播放时间¶
DEFAULT_POINTWISE_FUNCTION_RUN_TIME = 3.0
DEFAULT_WAIT_TIME = 1.0
位置坐标¶
manim使用三维坐标,并且用 ndarray
的类型
ORIGIN = np.array((0., 0., 0.))
UP = np.array((0., 1., 0.))
DOWN = np.array((0., -1., 0.))
RIGHT = np.array((1., 0., 0.))
LEFT = np.array((-1., 0., 0.))
IN = np.array((0., 0., -1.))
OUT = np.array((0., 0., 1.))
X_AXIS = np.array((1., 0., 0.))
Y_AXIS = np.array((0., 1., 0.))
Z_AXIS = np.array((0., 0., 1.))
# Useful abbreviations for diagonals
UL = UP + LEFT
UR = UP + RIGHT
DL = DOWN + LEFT
DR = DOWN + RIGHT
TOP = FRAME_Y_RADIUS * UP
BOTTOM = FRAME_Y_RADIUS * DOWN
LEFT_SIDE = FRAME_X_RADIUS * LEFT
RIGHT_SIDE = FRAME_X_RADIUS * RIGHT
数学常数¶
PI = np.pi
TAU = 2 * PI
DEGREES = TAU / 360
颜色¶
这里是manim中定义的颜色的预览:(修改自 elteoremadebeethoven)
BLUE
BLUE_E
BLUE_D
BLUE_C
BLUE_B
BLUE_A
TEAL
TEAL_E
TEAL_D
TEAL_C
TEAL_B
TEAL_A
GREEN
GREEN_E
GREEN_D
GREEN_C
GREEN_B
GREEN_A
YELLOW
YELLOW_E
YELLOW_D
YELLOW_C
YELLOW_B
YELLOW_A
GOLD
GOLD_E
GOLD_D
GOLD_C
GOLD_B
GOLD_A
RED
RED_E
RED_D
RED_C
RED_B
RED_A
MAROON
MAROON_E
MAROON_D
MAROON_C
MAROON_B
MAROON_A
PURPLE
PURPLE_E
PURPLE_D
PURPLE_C
PURPLE_B
PURPLE_A
Others
WHITE
BLACK
LIGHT_GREY
LIGHT_GRAY
GREY
GRAY
DARK_GREY
DARK_GRAY
DARKER_GREY
DARKER_GRAY
GREY_BROWN
DARK_BROWN
LIGHT_BROWN
DARK_BLUE
PINK
LIGHT_PINK
GREEN_SCREEN
ORANGE
另外,在pycharm编辑器中颜色会警告,可以调小警告等级。 在vscode中如果你安装了python扩展也会发出警告,其原因是vscode在检测变量时并不会识别在运行时添加的变量, 所以需要将COLOR_MAP中的颜色提取出来作为常量令vscode识别。你需要注释这两行代码:
# for name in [s for s in list(COLOR_MAP.keys()) if s.endswith("_C")]:
# locals()[name.replace("_C", "")] = locals()[name]
并将下方代码复制在constants.py中:
DARK_BLUE = "#236B8E"
DARK_BROWN = "#8B4513"
LIGHT_BROWN = "#CD853F"
BLUE_E = "#1C758A"
BLUE_D = "#29ABCA"
BLUE_C = "#58C4DD"
BLUE_B = "#9CDCEB"
BLUE_A = "#C7E9F1"
TEAL_E = "#49A88F"
TEAL_D = "#55C1A7"
TEAL_C = "#5CD0B3"
TEAL_B = "#76DDC0"
TEAL_A = "#ACEAD7"
GREEN_E = "#699C52"
GREEN_D = "#77B05D"
GREEN_C = "#83C167"
GREEN_B = "#A6CF8C"
GREEN_A = "#C9E2AE"
YELLOW_E = "#E8C11C"
YELLOW_D = "#F4D345"
YELLOW_C = "#FFFF00"
YELLOW_B = "#FFEA94"
YELLOW_A = "#FFF1B6"
GOLD_E = "#C78D46"
GOLD_D = "#E1A158"
GOLD_C = "#F0AC5F"
GOLD_B = "#F9B775"
GOLD_A = "#F7C797"
RED_E = "#CF5044"
RED_D = "#E65A4C"
RED_C = "#FC6255"
RED_B = "#FF8080"
RED_A = "#F7A1A3"
MAROON_E = "#94424F"
MAROON_D = "#A24D61"
MAROON_C = "#C55F73"
MAROON_B = "#EC92AB"
MAROON_A = "#ECABC1"
PURPLE_E = "#644172"
PURPLE_D = "#715582"
PURPLE_C = "#9A72AC"
PURPLE_B = "#B189C6"
PURPLE_A = "#CAA3E8"
WHITE = "#FFFFFF"
BLACK = "#000000"
LIGHT_GRAY = "#BBBBBB"
LIGHT_GREY = "#BBBBBB"
GRAY = "#888888"
GREY = "#888888"
DARK_GREY = "#444444"
DARK_GRAY = "#444444"
DARKER_GREY = "#222222"
DARKER_GRAY = "#222222"
GREY_BROWN = "#736357"
PINK = "#D147BD"
LIGHT_PINK = "#DC75CD"
GREEN_SCREEN = "#00FF00"
ORANGE = "#FF862F"
BLUE = "#58C4DD"
TEAL = "#5CD0B3"
GREEN = "#83C167"
YELLOW = "#FFFF00"
GOLD = "#F0AC5F"
RED = "#FC6255"
MAROON = "#C55F73"
PURPLE = "#9A72AC"