MobjectUpdateUtils¶
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manimlib.mobject.mobject_update_utils.
assert_is_mobject_method
(method)¶ 判断
method
是否是 Mobject 的方法
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manimlib.mobject.mobject_update_utils.
always
(method, *args, **kwargs)¶ 一直调用
method
,传入*args, **kwargs
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manimlib.mobject.mobject_update_utils.
f_always
(method, *arg_generators, **kwargs)¶ 与
always
类似,但是传入的多个arg_generators
是可调用对象,用于生成参数
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manimlib.mobject.mobject_update_utils.
always_redraw
(func: Callable[…, Mobject], *args, **kwargs) → Mobject¶ 始终重复调用
func
生成新物体
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manimlib.mobject.mobject_update_utils.
always_shift
(mobject: Mobject, direction: np.ndarray = array([1., 0., 0.]), rate: float = 0.1) → Mobject¶ 将
mobject
始终向direction
方向移动,速度为rate
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manimlib.mobject.mobject_update_utils.
always_rotate
(mobject: manimlib.mobject.mobject.Mobject, rate: float = 0.3490658503988659, **kwargs) → manimlib.mobject.mobject.Mobject¶ 将
mobject
始终旋转
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manimlib.mobject.mobject_update_utils.
turn_animation_into_updater
(animation: Animation, cycle: bool = False, **kwargs) → Mobject¶ 将
animation
转化为对执行动画对象的 updatercycle
为 True 时循环执行,否则只执行一次
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manimlib.mobject.mobject_update_utils.
cycle_animation
(animation: Animation, **kwargs) → Mobject¶ 默认保持循环的
turn_animation_into_updater